Botanical Gardens Bioshock
Unreal Engine 4
A passion project that took an existing game and created a level that could fit within the world.
Located beyond a secret passage between Arcadia and the Farmers Market only those that know what to look for can find traces of its existence. Those that do tend to not return as Patsy Woods, driven mad by heartbreak uses them as further test subjects for her ADAM and serum experimentation.
Process Work
Blueprints
Full top down overview of the Botanical Gardens level. There are multiple paths that the player can opt to take when exploring this map however the golden path remains linear and leading.

Beat Map
A beat map outlining the progression system that I designed for my Bioshock level showing the teach, test and challenge zones as well as key audio, character interaction and drop locations throughout.
